package Box2D.Dynamics
{
	import Box2D.Common.b2Wrapper;
	
	public class b2Filter extends b2Wrapper
	{
		public function b2Filter(wrapper:Object=null)
		{
			super(wrapper);
		}
		public function get categoryBits():uint{return getUInt16(0)}
		public function set categoryBits(value:uint):void{setUInt16(0,value)}
		public function get maskBits():uint{return getUInt16(2)}
		public function set maskBits(value:uint):void{setUInt16(2,value)}
		public function get groupIndex():int{return getInt16(4)}
		public function set groupIndex(value:int):void{setInt16(4,value)}
	}
}